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Patterns and objects for user interface construction.
| Content Provider | CiteSeerX |
|---|---|
| Author | Zambrano, Nancy Acosta, Alecia Eleonora |
| Abstract | Nowadays, computers play a very important role, that is to say, as a communication tool between people. This introduces the interface between human and machines as a key player, therefore the importance of these interfaces. The existing software development processes recognize this importance but do not establish precise guidelines for the construction of the user interface as an activity within the system life cycle. This article describes a method for constructing user interfaces based upon interaction patterns. This method can be incorporated to an object-oriented software development process which fulfills certain characteristics. Interaction patterns describe interface design solutions favoring the development of a user interface prototype. 1 |
| File Format | |
| Access Restriction | Open |
| Subject Keyword | User Interface Prototype Describe Interface Design Solution System Life Cycle User Interface Precise Guideline Important Role User Interface Construction Object-oriented Software Development Process Certain Characteristic Software Development Interaction Pattern Communication Tool Key Player |
| Content Type | Text |
| Resource Type | Article |