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| Content Provider | The American Society of Mechanical Engineers (ASME) Digital Collection |
|---|---|
| Author | Sherman, William Loth, Eric |
| Copyright Year | 2003 |
| Abstract | A virtual reality (VR) technique has been developed to allow user immersion (stereo-graphic rendering, user tracking, and object interactivity) in generic unsteady three-dimensional multi-phase flow data sets. This article describes the structure and logic used to design and construct a VR technique that employs a multi-phase flow-field computed a priori as an input (i.e. simulations are conducted beforehand with a researcher’s multi-phase CFD code). The input field for this flow visualization is divided into two parts: the Eulerian three-dimensional grid nodes and velocities for the continuous fluid properties (specified using conventional TECLOT data format) and the Lagrangian time-history trajectory files for the dispersed fluid. While tracking the dispersed phase trajectories as animated spheres of adjustable size and number, the continuous-phase flow can be simultaneously rendered with velocity vectors, iso-contour surfaces and planar flood-contour maps of different variables. The geometric and notional view of the combined visualization of both phases is interactively controlled throughout a user session. The resulting technique is demonstrated with a 3-D unsteady data set of Lagrangian particles dispersing in an Eulerian description of a turbulent boundary layer, stemming from a Direct Numerical Simulation of the Navier-Stokes equations. |
| Sponsorship | Fluids Engineering Division |
| Starting Page | 1639 |
| Ending Page | 1647 |
| Page Count | 9 |
| File Format | |
| ISBN | 0791836975 |
| DOI | 10.1115/FEDSM2003-45200 |
| e-ISBN | 0791836738 |
| Volume Number | Volume 2: Symposia, Parts A, B, and C |
| Conference Proceedings | ASME/JSME 2003 4th Joint Fluids Summer Engineering Conference |
| Language | English |
| Publisher Date | 2003-07-06 |
| Publisher Place | Honolulu, Hawaii, USA |
| Access Restriction | Subscribed |
| Subject Keyword | Visualization Navier-stokes equations Multiphase flow Computational fluid dynamics Computer simulation Floods Flow (dynamics) Design Fluids Simulation Rendering Particulate matter Virtual reality Flow visualization Trajectories (physics) Engineering simulation Boundary layer turbulence |
| Content Type | Text |
| Resource Type | Article |
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