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  1. Addendum to the proceedings on Object-oriented programming systems, languages, and applications (Addendum) (OOPSLA '92)
  2. Patterns
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introduction
The end of objects and the last programmer (Invited talk)
AUTOSPEC: Automatic Motor Specification System
Chembench: redesign of a large commercial application using object-oriented techniques
Creating well formed class inheritance schemes in C++
Objects in the life-cycle
The WyCash portfolio management system
Development of reusable test equipment software using Smalltalk and C
Constructing a class library for Microsoft Windows
The role of methods and case in OO development
Methods and CASE tools—Peter's cartoons
From events to objects: the heresy of event-orientation in a world of objects
The OO software development process (abstract)
Objects in large distributed applications (OLDA-II)
The OOA process
Object-oriented reasoning in information modeling
Object-oriented programming languages: the next generation
Team approaches to OO design
Patterns
Metrics for object-oriented software development
Iterative development/OO: the bottom line
Towards an architecture handbook
Objects for changeable systems
Experiences of use cases and similar concepts
Retraining procedural programmers: a case against “unlearning”
An object-oriented hypermedia framework for command and control information systems
Towards a testing methodology for object-oriented systems
π: a new approach to the design of distributed operating systems
Texas: good, fast, cheap persistence for C++
Towards a discipline of class composition
Which paradigm can improve the reliability of next-generation measurement system software
A distributed, visual object environment using stages: aggregation objects with local namespaces
Object-oriented software development in a commercial environment: the evolution of ET++
An object-oriented environment for specification and concurrent execution of genetic algorithms
Towards an architecture handbook
An implementation of EXPRESS in Smalltalk
A proposal for object oriented Modula-2
Measurement-driven restructuring of object oriented applications
Integration of molecular biology data collections using object oriented databases and programming
Integration of different system engineering methods using an object-oriented model
Operations and collections; some architectural choices
Using natural language as a metaphoric base for OO
Developing language neutral class libraries with the System Object Model (SOM)
Interfacing different object-oriented programming languages
Some original features of the LAURE language
A programming language based on the concepts of objects and fields
A visual environment for distributed object-oriented multi-applications
The Mjøner BETA CASE tool
CoSIDE and parallel object-oriented languages
Applications in CoSIDE
A comparison of object-oriented analysis and design methods (abstract)
Concepts of object-oriented programming (abstract)
Object design of modularity, reuse and quality (abstract)
Object-oriented concurrent programming (abstract)
Integrating analysis and design methods (abstract)
Types for the language designer (abstract)
Types for the working programmer (abstract)
Simulation with DEVS-CLOS (abstract)
Object-oriented software development with the Demeter Method (abstract)
Advanced CLOS and meta-object protocols (abstract)
Introduction to object-oriented database management systems (abstract)
Object-oriented user interfaces (abstract)
Teaching object-oriented programming and design (abstract)
Evaluating reusable class libraries (abstract)
Object engineering (abstract)
The pragmatics of building object-oriented systems (abstract)
A case study of domain analysis (abstract): health care
Object-oriented project management (abstract)
Introduction to object-oriented design (abstract)
Writing efficient C++ programs (abstract)
The analysis and design of distributed systems (abstract)
Specification techniques for object-oriented software (abstract)
The design and management of C++ class libraries (abstract)
Efficient implementation of object-oriented programming languages (abstract)
Hardware support for object-oriented systems (abstract)
Visual programming languages from an object-oriented perspective (abstract)
Intermediate Smalltalk (abstract): practical design and implementation
Constraint-based languages and systems (abstract)
Writing efficient Smalltalk programs (abstract)
The design of an object-oriented operating system (abstract): a case study of choices
Object-oriented geometry and graphics (abstract)
Testing object-oriented software (abstract)
Teaching “object think” with multi-sensory engagement (abstract)
Schema updates for object-oriented database systems (abstract)
Sniff (abstract): a pragmatic approach to a C++ programming environment
Composition based object-oriented software development (COOSD) methodology and supporting tools (abstract)
Multiple-view CASE support for object-oriented design (abstract)
Object-oriented communication server for banking applications (abstract)
Applying text and graphic tools in parallel (abstract): exploring multimedia approaches for accelerating “Object Think”
Graphical animation of object-oriented software designs (abstract)
Audition (abstract): a tool for visual interactive modeling
Object-oriented engineering of distributed applications (abstract)
HotDraw (abstract): a structured drawing editor framework for Smalltalk
Demeter Tools/C++ (abstract)
Open Zeitgeist (abstract): a modular object-oriented DBMS
Spacetalk (abstract): object-oriented environment and tools for building open object-based GIS environments
G++ (abstract): an object-oriented design and prototyping environment for manufacturing systems
Dynamics/V (abstract)
The integrated model development environment (abstract): an object-oriented approach to modeling
Object-oriented program development using CLOS and CLIM (abstract)
The visual compiler-compiler SIC (abstract)
Introduction to OOP (abstract): teaching object-oriented programming concepts and skills using multi-media, computer-assisted instructions
Direct programming using a unified object model (abstract)
TermWorks (abstract): a flexible framework for implementing (nearly) arbitrary kinds of terms
Lapidary (abstract): an interactive design tool
Summary of educators' symposium
Finding an educational perspective for object-oriented development
Teaching practical object-oriented software engineering
Teaching object-oriented concepts to graduate and professional software developers
Teaching object-oriented software architecture by example: the games factory
Teaching object-oriented programming or using the object model to teach software engineering
The object-oriented data structures course
Verification and testing in an object-oriented CS2 course
The impact of object-oriented software engineering in the introductory computer science curriculum
Introducing object-orientedness into a breadth-first introductory curriculum
Object-orientation and Ada: the expected impact of Ada9X on a computer science/software engineering degree
The role of object-oriented technology in the undergraduate computer science curriculum
A case for, and an instance of, objects in CS1
How might the object-oriented paradigm change the way we teach introductory programming?
Reflection and metalevel architectures in object-oriented programming

Patterns

Content Provider ACM Digital Library
Author Mayfield, Mark Coad, Peter
Starting Page 93
Ending Page 95
Page Count 3
File Format PDF
ISBN 0897916107
DOI 10.1145/157709.157727
Language English
Publisher Association for Computing Machinery (ACM)
Publisher Date 1992-12-01
Publisher Place New York
Access Restriction Subscribed
Content Type Text
Resource Type Article
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