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| Content Provider | ACM Digital Library |
|---|---|
| Author | del R. Millán, José |
| Abstract | The promise of Brain-Computer Interfaces (BCI) technology is to augment human capabilities by enabling people to interact with a computer through a conscious and spontaneous modulation of their brainwaves after a short training period. Indeed, by analyzing brain electrical activity online, several groups have designed brain-actuated systems that provide alternative channels for communication, entertainment and control. Thus, a person can write messages using a virtual keyboard on a computer screen and also browse the internet. Alternatively, subjects can operate simple computer games, or brain games, and interact with educational software. Researchers have also been able to train monkeys to move a computer cursor to desired targets and also to control a robot arm. Work with humans has shown that it is possible for them to move a cursor and even to drive a mobile robot between rooms in a house model. In this talk I will review the field of BCI, with a focus on non-invasive systems based on electroencephalogram (EEG) signals. I will also describe three brain-actuated applications we have developed: a virtual keyboard, a brain game, and a mobile robot (emulating a motorized wheelchair). Finally, we discuss current research directions we are pursuing in order to improve the performance and robustness of our BCI system, especially for real-time control of brain-actuated robots. |
| Starting Page | 277 |
| Ending Page | 278 |
| Page Count | 2 |
| File Format | |
| ISBN | 1595933131 |
| DOI | 10.1145/1166253.1166255 |
| Language | English |
| Publisher | Association for Computing Machinery (ACM) |
| Publisher Date | 2006-10-15 |
| Publisher Place | New York |
| Access Restriction | Subscribed |
| Content Type | Text |
| Resource Type | Article |
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