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  1. Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technology (Mobility '07)
  2. Design issues related to pie menus for 5-way joysticks
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Developing a mobile reporting system for road maintenance: user research perspective
Kalman-based power control for DS-CDMA cellular mobile systems
Optimal correlator size for the TDSC-UWB detection method
Scheduling real-time multi-item requests in wireless on-demand broadcast networks
Realising aura for initiating interactions in real environments
Target tracking by proportion of distance in wireless sensor networks
A trustworthy framework for impromptu service discovery with mobile devices
An analytical flow control scheme for real-time traffic in wireless mesh network: from theoretic model to practical mechanism
Adopting IMS in WiFi technology
Middleware based user interface migration: implementation and evaluation
Recurrent neural network based BER prediction for NLOS channels
Linear histogram equalization in the acoustic feature domain for speech recognition over Bluetoothâ„¢ channels
Evaluation of automatic mobile playlist generator
An analysis of services for the mobile tourist
User-centered design of a mobile application for sharing life memories
SMS based natural language interface to yellow pages directory
Pileus the internet-ready umbrella: full-embodied web in a real space
A framework for mobile context-based messaging applications
So James, can you find your way any faster?: exploring navigation aids for taxi drivers
Auto-update: a concept for automatic downloading of web content to a mobile device
BlueBus: a scalable solution for localized mobile service in a public bus
The MooDS protocol: a J2ME object-oriented communication protocol
A synchronization algorithm based on cyclostationarity in a pilot-embedded OFDM system
Node connectivity index as mobility metric for GA based QoS routing in MANET
Adaptive multi-hop clustering in mobile networks
Messaging design and beyond: learning from a user study on holiday greeting messages
Momentary content management via general packets radio service (GPRS) and flash on wireless communication devices
A note on the security of code memo
Route optimization schemes in mobile networks: a theoretical and empirical analysis
Automatic generation of explicitly embedded advertisement for interactive TV: concept and system architecture
Eye-gaze interaction for mobile phones
Design of mobile search system about choosing spouse based on individual information
Mandarin short message dictation on Symbian series 60 mobile phones
Unified media UI structure and design for mobile devices
A laboratory evaluation framework for pedestrian navigation devices
Usability engineering for mobile maps
Design issues related to pie menus for 5-way joysticks
Applying naturalized interactions to mobile devices
Context aware reference model: architecture and implications for adaptation of learning activities
The considerable elements of the emotion expression using lights in apparel types
An OSGi middleware for mobile digital TV applications
Active notes: context-sensitive notes for mobile devices
An evaluation of the mobile usage of e-lecture podcasts
Federating of MITSIMLab and ns-2 for realistic vehicular network simulation
Automated planning of CPICH power allocation for enhancing HSDPA performance at cell edges
The performance comparison of flat routing and hierarchical routing in ad hoc wireless networks in the presence of faulty nodes
Domain expert vs. layman: exploring the effect of subject selection in user studies for industrial wearable computing applications
The effects of video image frame rate on the environmental hazards recognition performance in using remote vision to navigate visually impaired pedestrians
An improved TDOA positioning method using pattern matching for CDMA networks
Mobility pattern recognition in mobile ad-hoc networks
Enhanced web session mobility based on SIP
Visual history mechanism on mobile internet browser
A call control driven MVC programming model for mixing web and call or multimedia applications
Enhancing experience prototyping by the help of mixed-fidelity prototypes
Evaluating the use of a audio-video mobile phone for web magazine reporters
Chinese pinyin phrasal input on mobile phone: usability and developing trends
Head pose tracking and gesture detection using block motion vectors on mobile devices
Mobile web: web manipulation for small displays using multi-level hierarchy page segmentation
Designing planned route based interactions for context-aware applications
TaskObserver: a tool for computer aided observations in complex mobile situations
Exploring social interactions and attributes of casual multiplayer mobile gaming
Personal information search on mobile devices
Shoot & copy: phonecam-based information transfer from public displays onto mobile phones
A review of vertical handoff decision algorithm in heterogeneous networks
NEMO based P2P file discovery scheme
Aesthetics and virtual keyboard designs for PDAs
u-PC: personal workspace on a portable storage
Peer-to-peer autonomic location based services
802.11n: the new wave in WLAN technology
Web content adaptation classification and summarization in mobile devices
Experiments in spatial mobile audio-conferencing
Demonstrating remote operation of industrial devices using mobile phones
'A TV in the pocket': an experimentation of mobile TV delivery technologies: DVB-H, 3G and podcasting
Usability evaluation of a mobile government service: mPAL-my cpf
Intuitive application-specific user interfaces for mobile devices
Linking information for mobile use
Applying HTA method to the design of context-aware indoor navigation for the visually-impaired
Evaluating the usefulness of mobile services based on captured usage data from longitudinal field trials
RA-model: a taxonomy model of player activities in mobile MMORPGs
Implicit interaction for pro-active assistance in a context-adaptive warehouse application
Code migration control in large scale loosely coupled distributed systems
About the relationship between people and discoverable Bluetooth devices in urban environments
Mobile web browsing: usability study
On connected area coverage sets in wireless sensor networks
Authorised domain management using location based services
Considering a user's mobility and query patterns in location-based services
User survey on context-aware communication scenarios
Comparison of mobile phone user interface design preferences: perspectives from nationality and disability culture
Using service-based content adaptation platform to enhance mobile user experience
The privacy badge: a privacy-awareness user interface for small devices
Cipher cities: effective user interface design for building a digital social network around location-based gaming
User perception model for wearable supervision systems
Multimodal information access across multiple devices
A context gathering framework for context-aware mobile solutions
Low-complexity frequency-domain algorithm for UWB timing
Multimedia ready handoff scheme for 802.11 networks
Empirical observations on video editing in the mobile context
Usability evaluation of a commercial pocket PC phone: a pilot study
Constructive memory and situated design computing
Using smart cards for secure and device independent user interfaces
CAMPUS NEWS: an intelligent Bluetooth-based mobile information network
Optimal bandwidth allocation for multimedia mobile networks using particle swarm optimization
'Now everything looks like a game': mobile phones and location-based games
A gradually locating method of indoor locating estimation based on likelihood
A generic transport layer signaling protocol extension in mobile IPv6 networks
A QoS extension for next step in signaling in mobile IPv6 environment

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Design issues related to pie menus for 5-way joysticks

Content Provider ACM Digital Library
Author Piippo, Petri Vaittinen, Tuomas Viljamaa, Timo-Pekka
Abstract Although linear textual menus are a widely adopted solution in the mobile phone user interfaces, alternatives that would take smaller amount of screen real estate exist, e.g. toolbars and pie menus. Pie menus also provide access to functions with fewer key presses than traditional Options menu but are best suited for expert users. We compared toolbars and pie menus as a way to access most often used functions of a mobile media player. Based on user test results, we selected pie menus for implementation into a prototype and made another user test to see what kind of design considerations are related to pie menus for digital joysticks. The user feedback was positive and six design issues were identified.
Starting Page 564
Ending Page 571
Page Count 8
File Format PDF
ISBN 9781595938190
DOI 10.1145/1378063.1378156
Language English
Publisher Association for Computing Machinery (ACM)
Publisher Date 2007-09-10
Publisher Place New York
Access Restriction Subscribed
Subject Keyword User-centered design Mobile phone Ui widget Joystick Mobile multimedia User interface Pie menu Toolbar
Content Type Text
Resource Type Article
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