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Bringing soccer to the field of real-time embedded systems education
| Content Provider | ACM Digital Library |
|---|---|
| Author | Manoharan, Manmohan Kumar, Akash Fernando, Shakith |
| Abstract | With embedded systems penetrating our daily lives, there is a growing need to teach and train engineers who are well-versed in designing and developing such platforms. Owing to multi-disciplinary nature of real-time embedded systems, imparting exposure and experience in all facets of such systems is challenging. While most existing courses use a variety of hands-on projects to this end, they are usually limited to single-processor designs. In this paper, we describe a real-time embedded systems project that is being used at the National University of Singapore. The aim of the project is to develop a 5-a-side soccer system on multiple Xilinx FPGA boards using embedded processors. Besides exposing the students to real-time concepts like scheduling, handling shared resources and priority management, the project also makes them appreciate the constraints in a typical embedded system while still making it a fun experience for them. A minicompetition is organized at the end of the project where all teams compete against each other in a knock-out tournament with 5-minute games where the progress of the game is shown on an attached VGA screen. The approach adopted in the project gives students a sense of accomplishment while reinforcing the theoretical concepts. The project has been successfully run for two terms and a similar idea has been applied in another module on embedded systems. |
| Starting Page | 46 |
| Ending Page | 52 |
| Page Count | 7 |
| File Format | |
| ISBN | 9781450310468 |
| DOI | 10.1145/2077370.2077377 |
| Language | English |
| Publisher | Association for Computing Machinery (ACM) |
| Publisher Date | 2011-10-13 |
| Publisher Place | New York |
| Access Restriction | Subscribed |
| Content Type | Text |
| Resource Type | Article |