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| Content Provider | ACM Digital Library |
|---|---|
| Author | Funkhouser, Thomas Shin, Hijung Toler-Franklin, Corey Castaeda, Antonio Garca Brown, Benedict Dobkin, David Rusinkiewicz, Szymon Weyrich, Tim |
| Copyright Year | 2011 |
| Abstract | One of the main problems faced during reconstruction of fractured archaeological artifacts is sorting through a large number of candidate matches between fragments to find the relatively few that are correct. Previous computer methods for this task provided scoring functions based on a variety of properties of potential matches, including color and geometric compatibility across fracture surfaces. However, they usually consider only one or at most a few properties at once, and therefore provide match predictions with very low precision. In this article, we investigate a machine learning approach that computes the probability that a match is correct based on the combination of many features. We explore this machine learning approach for ranking matches in three different sets of fresco fragments, finding that classifiers based on many match properties can be significantly more effective at ranking proposed matches than scores based on any single property alone. Our results suggest that it is possible to train a classifier on match properties in one dataset and then use it to rank predicted matches in another dataset effectively. We believe that this approach could be helpful in a variety of cultural heritage reconstruction systems. |
| Starting Page | 1 |
| Ending Page | 13 |
| Page Count | 13 |
| File Format | |
| ISSN | 15564673 |
| e-ISSN | 15564711 |
| DOI | 10.1145/2037820.2037824 |
| Journal | Journal on Computing and Cultural Heritage (JOCCH) |
| Volume Number | 4 |
| Issue Number | 2 |
| Language | English |
| Publisher | Association for Computing Machinery (ACM) |
| Publisher Date | 2011-11-01 |
| Publisher Place | New York |
| Access Restriction | One Nation One Subscription (ONOS) |
| Subject Keyword | Shape matching Cultural heritage computer-assisted fresco reconstruction Machine learning |
| Content Type | Text |
| Resource Type | Article |
| Subject | Computer Graphics and Computer-Aided Design Conservation Computer Science Applications Information Systems |
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